“Minecraft”, “Valheim”, and “Raft”, just to name a few: Small or even one-man teams from Sweden have produced more video game hits than one would expect from a small country.
“It’s the cold weather—you sit inside, you game, you don’t really have anything to do outside,” Philip Westre, who co-founded the small game developer Landfall, mused when asked to explain the success of Sweden’s gaming industry.
Housed in a villa in a sleepy suburb west of Stockholm, the studio—which has around 10 employees—has just had a surprise hit of its own.
The walls of the small corner office are adorned with inspirational artwork from Japanese animator Hayao Miyazaki, framed covers of old games and a shelf with plush toys.
In line with their tradition of new releases on April 1, they recently published their latest game: “Content Warning”.
The object of the goofy multiplayer romp is to film your friends being scared and upload the videos to the imagined social media platform SpookTube—hoping for them to go viral.
To help get the ball rolling, Landfall decided…
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