The second installment of Mojang’s new Minecraft Monthly debuted today and brought with it a few exciting reveals, like the first Sniffer egg hatching and an improved emote system. But what might be the most exciting news of all is that a bug that has been a nuisance for an entire decade has at last been fixed.
The bug that has finally been fixed is related to how horse breeding has worked in Minecraft for the past 10 years. Before it was fixed, this bug made it so that when two horses were bred, the resulting offspring would almost always have worse statistics than both of the parent horses.
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This was especially frustrating as players would generally try to find and utilize two horses with phenomenal statistics in the hopes that the child horse would then grow up to be even better than the parents. It was technically possible for the baby horse to end up with better statistics, but the chances were so low that the general consensus is that it was effectively impossible. This sentiment was echoed during Minecraft Monthly when they also agreed that the horse-breeding bug made it “basically impossible” to breed a better horse.
Now that Mojang has fixed this bug, all foals that players breed now have a solid chance of obtaining superior statistics. This means that players can now scour their Minecraft worlds for the fastest horses possible and then have them breed to…
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